There's some good news, and some not-so-good news. It's probably quite apparent by now, but the good news is that the site is finally back online! The not-so-good news is that I've had (and got) other commitments taking up most of my time, so I've been unable to get the Half-Life 2 modding section into the stage I intended it to be before I made it public. Even so, I felt the site had been down far too long and decided to just bring the site back up and release what I have so far of the HL2 Modding section. Even though it's quite far from being finished, the basic foundations for it have been made and it can now just be updated while the site is live.
On my to-do list for the HL2 modding section is the following: re-organise glossaries into
SDK release sectionsFor example, in the VMT glossary, the $phong related commands would go into the section for the post-EP1 source SDK release.
Along with this, I would either make a list of the common HL2 modifications and what 'SDK' release they're using, or make a small tutorial on how you can find out which they use., make terminology and tutorial pages presentable enough to release (even if not fully complete), finish updating errors/problems page (I've only really covered StudioCompiler so far) and just generally updating the entire section with more content. If there's something I haven't mentioned here that you would like me to cover/add, please get in
contact.
I've tried to make the site a little cleaner, both graphically and layout-wise. The graphics are likely to change in the near future, but they'll make-do for now. The change in design allowed me to shuffle the hierarchy links into the 'headers' of the content elements. Therefore preventing them from intruding on the content itself.
I'm certain there are many other changes I should mention in this post, but to be honest it's been such a long time since I started to make the changes that I can't even remember what most of them were. Well, at least the most important things have been noted. Now I can only hope it won't take me quite so long to get the next update out. Post out.
Posted: Wednesday, 01:20, 30th of January. 2008.