







Chumtoad
About:
My remake of my personal favourite creature from the Half-life game. You can see the original here. While I wanted to improve it, I didn't want to go too over the top. I just wanted to keep it at a realistic polycount for Half-Life 2 - like something you would see in the game originally. So I eventually went with similar specs to the classic Headcrab.
Polycount:
Total: 950
Texture Maps:
Diffuse (1024x1024)
Specular (N/A - 1024x1024)
Normal (1024x1024)
Progress:
Mesh done (Date completed - December, 2006).
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