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Skyline Render Images

Nissan Skyline V-Spec R

Wire - Shaded
full full


About:
My first real attempt at doing a car. My only real regret was having so many edge loops near the center of the car. Probably could of knocked the polycount down by several hundred without making any visual difference. I could of used those saved polys on a couple of door handles. Otherwise I felt it went okay for a first attempt.

Polycount:
Total: 3,910

Texture Maps:
Diffuse #1 (1024x1024)
Diffuse #2 (512x256)


Progress:
Mesh and UVmap done (Date completed - June, 2007). Awaiting a texture (no plans to make one yet).




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