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Viper Mk.II Render Images

Viper Mk.II

Wire - Shaded
full full


About:
This is the high poly mesh of a Viper Mk.II from the show Battlestar Galactica. Almost all of the details will be baked into a normal map if I finish this model off - these details consist of: the engine heat shields, the engine parts along the hull-wall, the rear fans/pipework and the weapons. I estimate the low-poly version to be around 3,000 polys.

I actually created the base mesh about 6 months ago, I only recently found it again and decided to finish it off. When I found it the mesh was about 10k polys without any of the details though, so it probably took more time optimising it than if I had just remade it.

Polycount:
Total: 11,864

Texture Maps:
N/A

Progress:
High-poly mesh done (Date completed - March, 2007). Low-poly mesh still pending (no plans to do it just yet).




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